Tiger Woods PGA Tour 07: Nintendo Wii reveiw
March 23rd 2007 12:08
Tiger Woods PGA Tour 07 is the first 'serious' golf simulation game on the Nintendo Wii.
But first, let's see what Tiger Woods PGA Tour 07 is replacing...
Wii Golf, a chapter in the Wii Sports compilation, was a great starting point for golf enthusiasts looking to explore their fairway fantasies on Nintendo's $399 motion-sensing Wii console, but with just nine holes, the game quickly lost its shine.
The mechanics were true and the holes, on the whole, were interesting and challenging. I can admit to spending too much time with Wii Golf and managed to get my best nine-hole score to -5, five under.
(Is that a decent score? Any one with a better score?)
There was something special about hitting the green on the second shot of a par five, or hitting the pin on a par three.
At the end of the day, the game had no substance, no career courses, limited club selection and no spin control (except for some loose wind mechanics). There was no way to hook or slice, draw or fade for some, the ball.
Enter Tiger Woods PGA Tour 07; the Nintendo Wii's first pro-golf simulation.
Here is a snippet of IGN's - wii.ign.com (a magnificent website) - review of the game:
"Tiger Woods PGA Tour 07 for Wii is a good first effort and, if you've got to have a golf simulation right now, it's also your very best choice. EA hasn't skimped on features and as a result Wii Tiger includes a host of gameplay modes, character creation options, stat trackers, playable characters and courses. All things considered, the effort makes Wii Sports golf look like a college technical demo where depth and variety are concerned. The title has you covered regardless of whether you seek a traditional golf outing or a host of challenges that lean on the arcadey side.
You can travel the world and compete against 18 pros in the Tiger Challenge or go ultra-realistic and take part in the official PGA Tour, which hustles you through a calendar of events as you climb your way from amateur to superstar. Your created character begins with limited skills, but as you advance you acquire more points, which can be used to enhance his or her abilities -- always inspiring. However, there are also a series of quickly accessible games, from Battle Golf and Skills 18 to Target, where the object is simply to hit the ball at various targets placed around an environment.
The selection of different play styles and modes is both varied and comprehensive. Frankly, there's more than enough in place to keep you busy for weeks, especially if you add in the fact that all of the modes can be enjoyed by multiple players."
But there is some problems with the Wii remotes control of Tiger, especially the lack of back swing control.
There is also no power bar. A feature which become ultra-comfortable thanks to Wii Golf.
However, I am in favour of no power bar, in Wii Golf, I became too reliant on watching the power bard, and not the greens, fairways and roughs. Feeling Tiger's swing and learning the power might have a high learning curve, but it's ultimately a more professional approach to golf simulation.
Rating: 7/10
Good but not great. A definite step in the right direction. EA Games is on the green, but has yet to sink the do-or-die putt.
Sport Talk.
But first, let's see what Tiger Woods PGA Tour 07 is replacing...
Wii Golf, a chapter in the Wii Sports compilation, was a great starting point for golf enthusiasts looking to explore their fairway fantasies on Nintendo's $399 motion-sensing Wii console, but with just nine holes, the game quickly lost its shine.
The mechanics were true and the holes, on the whole, were interesting and challenging. I can admit to spending too much time with Wii Golf and managed to get my best nine-hole score to -5, five under.
(Is that a decent score? Any one with a better score?)
There was something special about hitting the green on the second shot of a par five, or hitting the pin on a par three.
At the end of the day, the game had no substance, no career courses, limited club selection and no spin control (except for some loose wind mechanics). There was no way to hook or slice, draw or fade for some, the ball.
Enter Tiger Woods PGA Tour 07; the Nintendo Wii's first pro-golf simulation.
Here is a snippet of IGN's - wii.ign.com (a magnificent website) - review of the game:
"Tiger Woods PGA Tour 07 for Wii is a good first effort and, if you've got to have a golf simulation right now, it's also your very best choice. EA hasn't skimped on features and as a result Wii Tiger includes a host of gameplay modes, character creation options, stat trackers, playable characters and courses. All things considered, the effort makes Wii Sports golf look like a college technical demo where depth and variety are concerned. The title has you covered regardless of whether you seek a traditional golf outing or a host of challenges that lean on the arcadey side.
You can travel the world and compete against 18 pros in the Tiger Challenge or go ultra-realistic and take part in the official PGA Tour, which hustles you through a calendar of events as you climb your way from amateur to superstar. Your created character begins with limited skills, but as you advance you acquire more points, which can be used to enhance his or her abilities -- always inspiring. However, there are also a series of quickly accessible games, from Battle Golf and Skills 18 to Target, where the object is simply to hit the ball at various targets placed around an environment.
The selection of different play styles and modes is both varied and comprehensive. Frankly, there's more than enough in place to keep you busy for weeks, especially if you add in the fact that all of the modes can be enjoyed by multiple players."
But there is some problems with the Wii remotes control of Tiger, especially the lack of back swing control.
There is also no power bar. A feature which become ultra-comfortable thanks to Wii Golf.
However, I am in favour of no power bar, in Wii Golf, I became too reliant on watching the power bard, and not the greens, fairways and roughs. Feeling Tiger's swing and learning the power might have a high learning curve, but it's ultimately a more professional approach to golf simulation.
Rating: 7/10
Good but not great. A definite step in the right direction. EA Games is on the green, but has yet to sink the do-or-die putt.
Sport Talk.
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